We have a substantial update on how we handle walking on the planet for you this time. Originally, we were going to allow the player to deform the landscape themselves. The player would scale down relative to the planet, and walk around the surface. Unfortunately, terraforming posed too many technical risks to the game, and we decided to implement walking on the planet a bit differently. Now when you smash a comet into the planet, it changes the landscape. When you float down to the planet’s surface to walk around, you are transported to a higher-poly version of that landscape. We’ve added a bunch of environment decoration assets to this phase, and it’s taking shape quite nicely.
Give this video a look to see the progress: